ok well. she wants them, so. the others get ignored for now until they are in danger… she stares at the goose for a long moment, hands still up, and then says: ]
Not gonna hurt you, buddy. But you have my stuff, so - wanna trade? You hungry?
[ is there anything she can find to feed this guy… ]
[ kiruko will try to find the files for all of us who are here now... maybe as a sneaky way to find out everyone's names if they're on there. but also, to look at the notes.
[ The goose does not seem to hunger… you may try the bones if you wish, but it continues to stare at Vi. One of its heads is watching Kiruko and Miyu at the desk, and the third is keeping an eye on Nine. It will let her approach? It almost seems like it wants to be approached.
Kiruko can look at the files for the four people here! They will find the following:
Violet, age 22. Jackass. Temperamental. Stubborn. Observant.
Kiruko, age 19 (?). Survivor. Deceptive. Delusional. Creative.
Nine, age 17. Brash. Dim-witted. Confrontational. Honest.
Miyu, age 15. Forgettable. Gloomy. Anxious. Loyal.
That’s… nice. Thanks, whoever wrote these things.
All four of them also seem to have a running tally of some kind, varying in different numbers. But they are all categorized under the same thing: Failures.
The ghosts seem to be going toward the eastern hall rather than the west. Perhaps there’s something down that way they find interesting, but you can always explore there later. ]
she also startles at the scream, and checks to make sure that miyu is okay, but once she sees that its just a startle she turns back to the goose.
… well okay, she will move forward when the goose looks like it wants her to? maybe it is a nice goose. she will offer a hand out to let it uh. sniff her if it can sniff. watch it bite her hand off. ]
[ she doesn't think she'll be able to help much with this bird so she is inching towards the eastern hall, actually. not just fully wandering off, but trying to see if she can get an idea of what might be down there? ]
[ The goose immediately drops one of its heads into Vi's hands. It simply wanted to be pet? Please be nice to it, it is a good goose. ]
Honk!
[ Loud, but happy. The goose shuffles forward, revealing the two guns also in its nest. Pet it! Love it!
Over toward the east will be the scent of something delicious and warm, and there's the sound of chattering and more voices. Even though they don't retreat that far to the east, it's easy to see there are three doors this way. Most of the ghosts in the vicinity are disappearing through the left and right entryways, but the center is the largest and most empty, an enticing light glowing around it. ]
she laughs a bit, and gives the goose a scrub down. pets it like a dog, and also gives the others a sort of meaningful look?? if you want your guns, you should go get them.
[ but probably once they are armed she won't want to split up either? well, whatever. she stays where she is for now. she doesn't want to startle the goose because birds usually hate her on sight.
then, to kiruko: ] Um, can you grab mine for me? I don't want to overwhelm it... [ she is afraid of a cucco attack. ]
he doesn't have any weapons, so he will come over to check out the desk, while they try to get their guns. what kind of jewelry and is there anything special about the coins? ]
[ The goose is thrilled. Its heads thrash a little, deeply pleased by the pets and attention enough that even if its heads are watching the others, it’s easy enough to snatch the guns. They might notice some other items in the goose’s nest, too, but those probably don’t belong to them. They should leave those alone.
The jewelry on the desk are just gemstones and some gold and silver. There’s nothing special about the coins, they just look like currency.
You should probably move before the goose gets sad as it realizes you’re leaving. ]
Maybe take what we can find? Never know what we’re gonna need here.
[ she will pet the goose for a bit while the others steal their items back… grab her fists for her!! what are the other items, do they look useful? can vi grab them without angering her new bestie?
otherwise she can give the goose one more pet and then try to head off towards that shiny nice place. that seems promising. ]
[ The other items include a rifle that probably looks familiar to Vi, actually, given the familiar crest on the butt of it, and a large rapier with a gold hilt Nine may recognize. More weapons? You can probably leave those behind, surely…
Now that everyone has what they need and they’re moving onward, it’s time to duckling your way toward the east and to the three doors!
As you approach these doors, you will be gripped with a sudden reminder of why you were trying to leave in the first place. You aren’t meant to stay here, are you? You’re better than the confines of death’s house.
You have people to see and reunite with. You have goals, dreams, and in some cases, revenge to deliver. How can you do this if you linger?
It all leads back to the same idea: you must escape. No matter how many times you fail.
Are you all following Vi toward the shiny center, or would you like to see where the other doors lead you seeing how the ghosts are rapidly moving now? ]
I wouldn't worry about them missing anything, angel --
[ ah.
she pauses, when she sees the rifle - her chest gets tight and her expression gets rough. mm. well. she sort of wants to take it, but she doesn't. it's not her business anymore, right? she's got something more important to do. like the door. vi leaves the rifle behind, but it feels... bad to do. it really does.
instead, she'll take the gloves from kiruko with a quiet thanks, and put them on. and then be confronted by the concept of doors. you've got to escape, so... she will.
still, she doesn't want to leave the others behind, so if they don't think it's the right move, she'll stay with them. the shiny center is where she's going, though. wherever she needs to go in order to get out of this hellhole and back to - wherever. ]
[ but she will not do anything to stop the theft. she is a duckling, she will happily follow to the shiny center! but also, especially now that she has her gun, she gestures for nine to go in front of her. ]
[ Into the shiny room you all go! As you venture into the room, you come across a few things. First of all, there is a wall of weapons to your right. There are only a few of them, but take stock as you'd like:
A large broadsword A bow with arrows A shield with a hideous face A pointed trident-esque polearm A rocket launcher
To your left there is a set of nearly empty cubbies, but you can explore and find a few items:
A white men's jacket A cell phone A bag of sour gummies A sketchbook A pack of batteries A red scarf A small leather pouch A dog collar
You may take any of these if you'd like. You sense that these made aid you on your journey, though you will not understand what they are unless you choose.
Ahead of you lies a door carved into the stone. On the door is an inscription. ]
Our reputation lies on there being no escape from this place. Beyond this door, there will be no protection, no help, and no home. Should you attempt an escape, you will be brought back.
[ But hey, maybe that sign can't stop you because you can't read. Speaking of reading, there also appears to be a large tome on a pedestal. This book appears ancient, pages fraying with burns and blood smeared. You can take the time to review it, or you can march right through the door to start your journey out.
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ok well. she wants them, so. the others get ignored for now until they are in danger… she stares at the goose for a long moment, hands still up, and then says: ]
Not gonna hurt you, buddy. But you have my stuff, so - wanna trade? You hungry?
[ is there anything she can find to feed this guy… ]
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also looks at the bones on the desk. ]
... Think it likes bones?
[ it works on dogs... ]
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Um... B-bird's like bread... and stealing hats... and stealing fishing poles... and stealing fish...
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Oi! It's call personal space! [ he's tempted to go fistfight a ghost, but miyu screaming has him ignoring the spooks again. ]
What happened to you?
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Kiruko can look at the files for the four people here! They will find the following:
Violet, age 22. Jackass. Temperamental. Stubborn. Observant.
Kiruko, age 19 (?). Survivor. Deceptive. Delusional. Creative.
Nine, age 17. Brash. Dim-witted. Confrontational. Honest.
Miyu, age 15. Forgettable. Gloomy. Anxious. Loyal.
That’s… nice. Thanks, whoever wrote these things.
All four of them also seem to have a running tally of some kind, varying in different numbers. But they are all categorized under the same thing: Failures.
The ghosts seem to be going toward the eastern hall rather than the west. Perhaps there’s something down that way they find interesting, but you can always explore there later. ]
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she also startles at the scream, and checks to make sure that miyu is okay, but once she sees that its just a startle she turns back to the goose.
… well okay, she will move forward when the goose looks like it wants her to? maybe it is a nice goose. she will offer a hand out to let it uh. sniff her if it can sniff. watch it bite her hand off. ]
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Hmph. Looks like whoever wrote this crap doesn't know half as much as they think they do.
[ saying this out loud and hoping that the note-writer is listening and will take offense.
watches vi approach the goose... ]
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[ she doesn't think she'll be able to help much with this bird so she is inching towards the eastern hall, actually. not just fully wandering off, but trying to see if she can get an idea of what might be down there? ]
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Read it to me later, yo. If you're that pissed, maybe you should their stuff.
[ steal the coins, girl.
and to miyu- ] Want to go take a quick peek? I could go with you.
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Honk!
[ Loud, but happy. The goose shuffles forward, revealing the two guns also in its nest. Pet it! Love it!
Over toward the east will be the scent of something delicious and warm, and there's the sound of chattering and more voices. Even though they don't retreat that far to the east, it's easy to see there are three doors this way. Most of the ghosts in the vicinity are disappearing through the left and right entryways, but the center is the largest and most empty, an enticing light glowing around it. ]
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[ bro this goose is now her BEST FRIEND
she laughs a bit, and gives the goose a scrub down. pets it like a dog, and also gives the others a sort of meaningful look?? if you want your guns, you should go get them.
ig this is just goose quest now for vi… ]
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[ slowly... trying to walk around the goose. closer to the guns...
is one of its heads still following kiruko, or is it occupied with vi? ]
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[ but probably once they are armed she won't want to split up either? well, whatever. she stays where she is for now. she doesn't want to startle the goose because birds usually hate her on sight.
then, to kiruko: ] Um, can you grab mine for me? I don't want to overwhelm it... [ she is afraid of a cucco attack. ]
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he doesn't have any weapons, so he will come over to check out the desk, while they try to get their guns. what kind of jewelry and is there anything special about the coins? ]
Think we'll need any of this stuff?
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The jewelry on the desk are just gemstones and some gold and silver. There’s nothing special about the coins, they just look like currency.
You should probably move before the goose gets sad as it realizes you’re leaving. ]
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[ she will pet the goose for a bit while the others steal their items back… grab her fists for her!! what are the other items, do they look useful? can vi grab them without angering her new bestie?
otherwise she can give the goose one more pet and then try to head off towards that shiny nice place. that seems promising. ]
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and... okay, grabbing the fists too. they're heavy and have to be carried in both arms, but it's manageable. time to get away from the goose! ]
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[ but she catches her gun yay. ]
Thank you...!
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[ taking the coins then! time to get out of there ]
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Now that everyone has what they need and they’re moving onward, it’s time to duckling your way toward the east and to the three doors!
As you approach these doors, you will be gripped with a sudden reminder of why you were trying to leave in the first place. You aren’t meant to stay here, are you? You’re better than the confines of death’s house.
You have people to see and reunite with. You have goals, dreams, and in some cases, revenge to deliver. How can you do this if you linger?
It all leads back to the same idea: you must escape. No matter how many times you fail.
Are you all following Vi toward the shiny center, or would you like to see where the other doors lead you seeing how the ghosts are rapidly moving now? ]
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[ ah.
she pauses, when she sees the rifle - her chest gets tight and her expression gets rough. mm. well. she sort of wants to take it, but she doesn't. it's not her business anymore, right? she's got something more important to do. like the door. vi leaves the rifle behind, but it feels... bad to do. it really does.
instead, she'll take the gloves from kiruko with a quiet thanks, and put them on. and then be confronted by the concept of doors. you've got to escape, so... she will.
still, she doesn't want to leave the others behind, so if they don't think it's the right move, she'll stay with them. the shiny center is where she's going, though. wherever she needs to go in order to get out of this hellhole and back to - wherever. ]
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Whatever we do, we better stick together.
[ let's see what this shiny center is about. ]
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[ but she will not do anything to stop the theft. she is a duckling, she will happily follow to the shiny center! but also, especially now that she has her gun, she gestures for nine to go in front of her. ]
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[ so he's the criminal. as for the shiny door, well it means it's the best door right? let's mosey ]
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A large broadsword
A bow with arrows
A shield with a hideous face
A pointed trident-esque polearm
A rocket launcher
To your left there is a set of nearly empty cubbies, but you can explore and find a few items:
A white men's jacket
A cell phone
A bag of sour gummies
A sketchbook
A pack of batteries
A red scarf
A small leather pouch
A dog collar
You may take any of these if you'd like. You sense that these made aid you on your journey, though you will not understand what they are unless you choose.
Ahead of you lies a door carved into the stone. On the door is an inscription. ]
Our reputation lies on there being no escape from this place. Beyond this door, there will be no protection, no help, and no home. Should you attempt an escape, you will be brought back.
[ But hey, maybe that sign can't stop you because you can't read. Speaking of reading, there also appears to be a large tome on a pedestal. This book appears ancient, pages fraying with burns and blood smeared. You can take the time to review it, or you can march right through the door to start your journey out.
What would you like to do? ]
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