[ but she will not do anything to stop the theft. she is a duckling, she will happily follow to the shiny center! but also, especially now that she has her gun, she gestures for nine to go in front of her. ]
[ Into the shiny room you all go! As you venture into the room, you come across a few things. First of all, there is a wall of weapons to your right. There are only a few of them, but take stock as you'd like:
A large broadsword A bow with arrows A shield with a hideous face A pointed trident-esque polearm A rocket launcher
To your left there is a set of nearly empty cubbies, but you can explore and find a few items:
A white men's jacket A cell phone A bag of sour gummies A sketchbook A pack of batteries A red scarf A small leather pouch A dog collar
You may take any of these if you'd like. You sense that these made aid you on your journey, though you will not understand what they are unless you choose.
Ahead of you lies a door carved into the stone. On the door is an inscription. ]
Our reputation lies on there being no escape from this place. Beyond this door, there will be no protection, no help, and no home. Should you attempt an escape, you will be brought back.
[ But hey, maybe that sign can't stop you because you can't read. Speaking of reading, there also appears to be a large tome on a pedestal. This book appears ancient, pages fraying with burns and blood smeared. You can take the time to review it, or you can march right through the door to start your journey out.
[ oh fuck, more weapons... well, she likes the looks of these. she's not super interested in anything she can't punch with so she's going to let the others look at the weapons, and if there's something left she might take it. it'd be really rad to punch with one hand and like, broadsword or polearm with the other, but she's not picky.
also she wants the sour gummies or the scarf, but again if someone else grabs them first she'll take whatever is left over because she's over confident in her ability to Destroy on her own.
the inscription gets her to pause - she probably takes a hot minute to read it, frowning, and then glances at the others. ]
... Can any of you fight? [ you've got guns and stuff but y'know. ]
[ after some deliberation, kiruko's taking the bow and arrows. and grabbing the batteries, immediately pocketing them before coming over to also stare at the description. cool cool cool. very ominous.
to vi's question... ]
I can shoot. Guns and crossbows... this should be close enough. [ slinging the bow over one shoulder. ] If nothing else, it's more ammo.
[ she doesn't want to use any weapon but her own and doesn't like stealing, but with limited ammo realizes that isn't very realistic. so naturally she is taking the rocket launcher. ]
Mmhmm.
[ what kiruko said! ]
But why can't we just leave? If they're letting us walk freely...
When Vi picks her items, she will be imbued with the following knowledge. The broadsword will be hard to swing for anyone who isn't her, as she has chosen it. Its blade is sharp and he can be used to knock back anything that comes rushing toward them. The red scarf provides a boost in agility, and the gummies will make her more flexible... but at the price of her emotions becoming more removed. Sour, if you will.
Kiruko has selected the bow and arrows and will be imbued with the knowledge that they have five arrows to work with, and these arrows can be infused with certain elements if they are blessed along the way. They will have to figure out where to get other arrows when they run out though. As for the batteries, they will find that locking the batteries into a weapon of choice will give them a health boost if their own health gets low.
Miyu has a rocket launcher! She will be imbued with the knowledge that this launcher can fire long-range explosive missiles and create smokescreens. She will need to be careful about that kickback though because if she's not grounded, she'll launch herself backwards.
As for Nine, he has a polearm with a pointed end! He will be imbued with the knowledge that the length of the polearm can change to be a long reach weapon and also a close range one. The jacket will act as a steel skin protection for three hits per battle, and the dog collar will provide more clarity and laser focus on any objective that needs to be completed.
With all of their items selected, the stone wall rumbles and the door slides upward, opening to a deep, dark maw of a cave. Green fire seems to glow along the walls, and the stone walkway leads inward as a breeze whistles around them.
[ removed emotions... ooooh, that's good. that's very good. ]
Yeah, well. Fight's what I'm good at.
[ she says, a little flatly, rolling her shoulders. she punches her fists together once before taking the blade, holding it in her gauntlet. the scarf goes around her neck, and she moves towards the cave, not really thinking about it much further. man, she could really use a hack and slash. she's all about this. the violence is practically trying to crawl out of her spine. stress relief!
she will lead the way in, swinging her sword once before confidently making her way down the green-fire walkway. ]
[ We love fighting in this house! (Except for Miyu, please let the baby go home.) As the crew ventures into the walkway, they’ll find themselves in an open room. The walkways are crumbling stone paths surrounded by what appears to be a mixture of blood and lava on all sides. Several of those same ghost-like figures loom around the corners of the room, walking and minding their own business. It’s a pretty straight shot to the door at the end of the hall, though in your path you see a few strong pillars, columns, and archways.
As you walk though, you will find something bright, heavy and golden rocketing down to the ground before you. The gold gives way to something blue, an owl symbol spinning in the center at a slow pace. Touch it?
You may also continue pressing forward and scoping the area. After all, again, the door is right there. ]
vi should know better than to just touch random things that rocket out of space right in front of you but like, whatever. act first think later. she immediately touches the owl symbol. yeet. ]
[ Imagine if I said you all died because Vi touched the thing. I would never be that nice to you though, so here’s the haps.
As Kiruko and Nine start scoping out the area, they will notice there are some darker shadows that appear to be pacing back and forth in front of the door, disappearing behind archways and reappearing behind pillars. Whatever these creatures are, they haven’t taken shape yet, but they aren't leaving either. Maybe it was smart of you to check things out.
Meanwhile, the blue light glows brighter and soon the manifestation of a woman appears before you. Well. You think it’s a woman. It’s a little difficult to tell with the light, but she nods. ]
Greetings, noble vacationers. Attempting another escape? I do love when a plan comes together… and so to help you on your journey, please have my blessing.
[ Another burst of light appears, and three blue diamonds float before you.
Strategic Reasoning: Gain a first strike advantage on enemies and learn their weaknesses.
Pride: Cast influence over your enemies for a chance to turn them against themselves. Your confidence will bolster this by +2
Gift of Plenty: Lend your strength to an ally whose health is depleting.
You may only choose one for the whole group… pick wisely. ]
there's something about this blue shape that gets her brain itchy, but she ignores it. instead, she looks over the diamonds... and then glances over at the other three. ]
What do you think? I'm thinking the pride one. If we can make all of them fight each other, it'll be easier to pick them off.
[ and she refuses to let anybody get hurt so the last one doesn't matter "this is a cyoa they will get hurt" DOESN'T MATTER ]
[ but she nods. two votes in favor so she doesn't want to be a dissenting vote. ]
It would limit our enemies. [ though this does. sort of confirm there will be enemies. (the weapons did not necessarily confirm this to her, somehow.) ]
[ Waman… with the group’s blessing, you may reach out and select Pride. This boon is granted to all four of you. May you use it well. The other two boons fade away, and the woman’s image begins to dissipate as well. ]
Best of luck, vacationers. I may be the first, but I will not be the last.
[ So if you have questions, ask somebody else. As she fades away, the monsters ahead begin to manifest and come to life. They appear to be big, bulbous creatures in a sickening shade of neon orange, almost like they themselves are on fire. They’re pacing, keeping guard in front of the door to block you from the inside.
I was going to say perhaps they don’t notice you yet, but with a nat20 they not only notice, they immediately give a horrible rumbling noise before they appear to enlarge, growing taller and wobbling before they zip forward at mach fuck to ram into all four of you, attempting to burn, pin, and disarm you. One of them rams into a pillar though, attempting to bring it down on whoever is closest.
anyway, vi watches as the horrible bulbous neon orange creatures shamble at top speeds towards them, and she is, as always, a tank. so instinctively, she throws herself in front of whatever creatures are trying to go for the squishy gun shooters, using one Fist to try and slam it into a creature's face, before swinging the greatsword around and trying to push another one across the room.
granted, she is only one vi, so the monsters absolutely will get past her, but she tries anyway.
she also forgot about the pride power like immediately. oops. ]
[ kiruko has to lunge away from the pillar as it goes down, out of the safety of cover and... into the path of a flaming foe. it lashes out, scorching one leg, before kiruko recovers and looses the prepared arrow right in its flamey face (if it has a face). ]
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[ but she will not do anything to stop the theft. she is a duckling, she will happily follow to the shiny center! but also, especially now that she has her gun, she gestures for nine to go in front of her. ]
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[ so he's the criminal. as for the shiny door, well it means it's the best door right? let's mosey ]
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A large broadsword
A bow with arrows
A shield with a hideous face
A pointed trident-esque polearm
A rocket launcher
To your left there is a set of nearly empty cubbies, but you can explore and find a few items:
A white men's jacket
A cell phone
A bag of sour gummies
A sketchbook
A pack of batteries
A red scarf
A small leather pouch
A dog collar
You may take any of these if you'd like. You sense that these made aid you on your journey, though you will not understand what they are unless you choose.
Ahead of you lies a door carved into the stone. On the door is an inscription. ]
Our reputation lies on there being no escape from this place. Beyond this door, there will be no protection, no help, and no home. Should you attempt an escape, you will be brought back.
[ But hey, maybe that sign can't stop you because you can't read. Speaking of reading, there also appears to be a large tome on a pedestal. This book appears ancient, pages fraying with burns and blood smeared. You can take the time to review it, or you can march right through the door to start your journey out.
What would you like to do? ]
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also she wants the sour gummies or the scarf, but again if someone else grabs them first she'll take whatever is left over because she's over confident in her ability to Destroy on her own.
the inscription gets her to pause - she probably takes a hot minute to read it, frowning, and then glances at the others. ]
... Can any of you fight? [ you've got guns and stuff but y'know. ]
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Sweet.
[ after some deliberation, kiruko's taking the bow and arrows. and grabbing the batteries, immediately pocketing them before coming over to also stare at the description. cool cool cool. very ominous.
to vi's question... ]
I can shoot. Guns and crossbows... this should be close enough. [ slinging the bow over one shoulder. ] If nothing else, it's more ammo.
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Mmhmm.
[ what kiruko said! ]
But why can't we just leave? If they're letting us walk freely...
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he's grabbing the polearm, feeling a bit more at home with it in his hands. ]
Oh hells yeah! This is more like it.
[ nine usually wears red cape, so vi can gank the scarf! he is going to look at some of the other things ]
Looks like fighting is where this is all heading. [ he'll take the jacket and dog collar ]
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When Vi picks her items, she will be imbued with the following knowledge. The broadsword will be hard to swing for anyone who isn't her, as she has chosen it. Its blade is sharp and he can be used to knock back anything that comes rushing toward them. The red scarf provides a boost in agility, and the gummies will make her more flexible... but at the price of her emotions becoming more removed. Sour, if you will.
Kiruko has selected the bow and arrows and will be imbued with the knowledge that they have five arrows to work with, and these arrows can be infused with certain elements if they are blessed along the way. They will have to figure out where to get other arrows when they run out though. As for the batteries, they will find that locking the batteries into a weapon of choice will give them a health boost if their own health gets low.
Miyu has a rocket launcher! She will be imbued with the knowledge that this launcher can fire long-range explosive missiles and create smokescreens. She will need to be careful about that kickback though because if she's not grounded, she'll launch herself backwards.
As for Nine, he has a polearm with a pointed end! He will be imbued with the knowledge that the length of the polearm can change to be a long reach weapon and also a close range one. The jacket will act as a steel skin protection for three hits per battle, and the dog collar will provide more clarity and laser focus on any objective that needs to be completed.
With all of their items selected, the stone wall rumbles and the door slides upward, opening to a deep, dark maw of a cave. Green fire seems to glow along the walls, and the stone walkway leads inward as a breeze whistles around them.
Ready when you are. ]
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Yeah, well. Fight's what I'm good at.
[ she says, a little flatly, rolling her shoulders. she punches her fists together once before taking the blade, holding it in her gauntlet. the scarf goes around her neck, and she moves towards the cave, not really thinking about it much further. man, she could really use a hack and slash. she's all about this. the violence is practically trying to crawl out of her spine. stress relief!
she will lead the way in, swinging her sword once before confidently making her way down the green-fire walkway. ]
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Cool. Let's go ruin their "reputation."
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[ she just wants to go hooooome. but. onward!! ]
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[ he doesn't have anything else to offer here. onward! ]
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As you walk though, you will find something bright, heavy and golden rocketing down to the ground before you. The gold gives way to something blue, an owl symbol spinning in the center at a slow pace. Touch it?
You may also continue pressing forward and scoping the area. After all, again, the door is right there. ]
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vi should know better than to just touch random things that rocket out of space right in front of you but like, whatever. act first think later. she immediately touches the owl symbol. yeet. ]
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Hey, be careful.
[ things that just rocket in front of you are pretty sus?? ]
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What is it? Ammo?
[ literally why would it be ammo ]
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Does ammo normally show up all flashy?
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As Kiruko and Nine start scoping out the area, they will notice there are some darker shadows that appear to be pacing back and forth in front of the door, disappearing behind archways and reappearing behind pillars. Whatever these creatures are, they haven’t taken shape yet, but they aren't leaving either. Maybe it was smart of you to check things out.
Meanwhile, the blue light glows brighter and soon the manifestation of a woman appears before you. Well. You think it’s a woman. It’s a little difficult to tell with the light, but she nods. ]
Greetings, noble vacationers. Attempting another escape? I do love when a plan comes together… and so to help you on your journey, please have my blessing.
[ Another burst of light appears, and three blue diamonds float before you.
Strategic Reasoning: Gain a first strike advantage on enemies and learn their weaknesses.
Pride: Cast influence over your enemies for a chance to turn them against themselves. Your confidence will bolster this by +2
Gift of Plenty: Lend your strength to an ally whose health is depleting.
You may only choose one for the whole group… pick wisely. ]
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there's something about this blue shape that gets her brain itchy, but she ignores it. instead, she looks over the diamonds... and then glances over at the other three. ]
What do you think? I'm thinking the pride one. If we can make all of them fight each other, it'll be easier to pick them off.
[ and she refuses to let anybody get hurt so the last one doesn't matter "this is a cyoa they will get hurt" DOESN'T MATTER ]
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[ kiruko draws the bow and nocks an arrow. there's a nod at vi. ]
If it'll buy us an opportunity, I'm good with that.
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[ but she nods. two votes in favor so she doesn't want to be a dissenting vote. ]
It would limit our enemies. [ though this does. sort of confirm there will be enemies. (the weapons did not necessarily confirm this to her, somehow.) ]
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[ he is going to get into position to fight just in case they do decide to be a problem. as for their other thing... ]
Pick whatever sounds good to you.
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Best of luck, vacationers. I may be the first, but I will not be the last.
[ So if you have questions, ask somebody else. As she fades away, the monsters ahead begin to manifest and come to life. They appear to be big, bulbous creatures in a sickening shade of neon orange, almost like they themselves are on fire. They’re pacing, keeping guard in front of the door to block you from the inside.
I was going to say perhaps they don’t notice you yet, but with a nat20 they not only notice, they immediately give a horrible rumbling noise before they appear to enlarge, growing taller and wobbling before they zip forward at mach fuck to ram into all four of you, attempting to burn, pin, and disarm you. One of them rams into a pillar though, attempting to bring it down on whoever is closest.
Begin! ]
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anyway, vi watches as the horrible bulbous neon orange creatures shamble at top speeds towards them, and she is, as always, a tank. so instinctively, she throws herself in front of whatever creatures are trying to go for the squishy gun shooters, using one Fist to try and slam it into a creature's face, before swinging the greatsword around and trying to push another one across the room.
granted, she is only one vi, so the monsters absolutely will get past her, but she tries anyway.
she also forgot about the pride power like immediately. oops. ]
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[ kiruko has to lunge away from the pillar as it goes down, out of the safety of cover and... into the path of a flaming foe. it lashes out, scorching one leg, before kiruko recovers and looses the prepared arrow right in its flamey face (if it has a face). ]
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