[ okay well a rocket launcher doesn't really help her here because she HAS in fact learned that most people will get injured in explosions!!! so she's pulling out her sniper rifle instead.
she only has three bullets but she is so unused to the limitation that she doesn't think about preserving them for later? she just pew pew pews to snipe three of the most open targets before they can get any closer. ]
[ what's using tactics? he's just going to run at them before they get to him. bringing up his trident to try to stab the creature as it tries to burn him. ]
[ They’re just minding their own business and being good little guards? Okay, yeah, no, they are really determined to slow you down here. Vi uses a Fist to slam into a monster, and while its arm (?) reaches out to push her away, singing part of her hair, the greatsword knocks back another monster as it bounces toward Kiruko.
Kiruko’s arrow is set and the arrow flies, slamming into the creatures face as it wails in agony, waving its arms and lighting the floor on fire to box them in. They’ll have to dash through the flames to get closer to the door, if nobody else rescues them. Of course there’s also the monster that was pushed across the room, but with Miyu opening fire? It seems as if they won’t have to worry.
Miyu might though. Girl, your bullets? They blast a hole through the creatures enough that they stop, looking down at their new holes before they melt into oozy, lava-y goop.
The creature that rams at Nine swipes, grazing his arm holding the trident but not making much of a burn as its stabbed by the pointed end. with a direct hit, it seems to stick onto the pole though. Like a roasted marshmallow on a stick over an open flame… hm.
At least the path to the door is more clear, but you may want to figure out what to do when the creatures begin to round on you again, ready to lash out and swipe. ]
but it's okay, she takes the slight singe without issue, and chases after the thing that is trying to push her away. she's going to just beat the shit out of this thing best she can, not really caring about if it burns her or not. slappy hands.
she'll try to clear a path for them, to get to the door. if she can, she'll slap some of the rushing monsters at walls, trying to ram them into a solid surface to disorient them. maybe at some of the pillars? die, pillars. ]
well, fuck. kiruko sees the flames blocking the way and makes a split-second decision, throwing the bow towards the door and then charging after it, jumping through the flames and immediately rolling on the ground to extinguish any burning clothing before grabbing the bow again, nocking another arrow, and turning around to fire it at one of the creatures to keep them from closing in on their exit. ]
Let's move!
[ kiruko's ready to go for that door as soon as the others are safe and nearby. ]
[ running through flames isn't scary at all so she just does this without hesitation?! it's fine she's probably invincible. (she's not.) once she's past she's just trying to go unnoticed by the monsters and inch closer to the door. this should be her specialty, in theory?
but she's facing the way they came from, aiming the rocket launcher now. ]
I'll stop them from following.
[ if everyone makes it past her then she'll fire off the rocket launcher behind them. no chasing! ]
he's going to further impale it, before trying to swing himself around with the thing still attached to his polearm in an attempt to hurl the marshmallow'd creature at one of the other magna beasts. ]
Don't have to tell me twice, yo.
[ if he's successful and still has his polearm, he is definitely going to be using it to hit any of the monsters to help clear the path and get behind miyu ]
[ Considering this is your first floor, and you’re working together, you’re actually doing fairly decently. Monsters slam into walls, some are shot with arrows, and some are impaled and thrown. The rocket launcher isn’t necessary as more and more monsters explode into fiery bursts that splash the magma across the stone.
As the four of you approach the door, a dark purple jewel hands in suspension in front of the stone. With the four of you here, the door rumbles and the stone cracks.
The door gives way, opening up to a new room.
This room is much larger, and it isn’t a straight shot to the door. From where you stand, you can see a path ahead, and a path to your left. The path to your left appears to be the beginning of the route leading toward two exit doors. Ahead of you are a few holes in the floor, and looking below you’ll see an endless abyss. Don’t fall!
You probably shouldn’t stand around for too long though. This time when the monsters appear, they’re the same sickly orange color, but they’re tall, long, and their limbs wiggle every which way. They pace back and forth in the same spots, guarding your paths. But you can probably take them, right? ]
[ now that they're all together and have a moment of respite, kiruko's turning to miyu. ]
Hey, come on -- think before you use your resources! How many shots do you have left?
[ then to everyone, ]
Speaking of... we've got that trick we picked up earlier. We can avoid a fight and conserve our strength and ammo... or maybe we can try to shove these guys into the holes, to finish this nice and quick.
[ Vi can start to inch her way to the left to see the path. It looks as if this path goes straight, and then hinges to the right, and then to the left again. Sort of a Z shape, and there are holes in the floor and shadows lingering around the thinner parts of the path.
You may continue to discuss what you’d like to do, I suppose. ]
Think we should shove them in the holes. Save the power for a time we have nothing else.
You got a point though - maybe toss them into the holes? [ she figures there are gonna be spikes. listen. what else is gonna come out of the sus holes.
she will move a little closer to the enemies to see if she can get a good shovin angle. ]
[ kiruko preps an arrow, pointing it to an enemy farther away from vi... hoping that if that monster gets shot without warning, it'll distract the one next to vi, creating an opportunity for some shoving.
bow at the ready, kiruko will hold off until the others get ready to do whatever they're doing, so they can strike as close to simultaneously as possible. once they are, that arrow's going flying. ]
[ if she's not shooting this rocket launcher she has so little to offer the situation. she doesn't have secret hidden strength she's WEAK and melee is an UNKNOWABLE WORLD!!!!! ]
[ I think Miyu could use her rocket launcher as a melee weapon yeah. But there they go around the holes… as they follow along, it’s pretty easy to sneak up on these creatures! They really just have to wait for them to turn their backs as they begin patrolling the other way.
Kiruko’s arrow goes flying and pierces one far-off monster in the back, causing the other to rush toward it thinking the enemy is that way. Good news! You cleared the path! Bad news, now the monsters are clustered up over by the two doors.
But then again, being clustered up means there’s a good angle to shove if you can sneak up on them.
Elsewhere, behind the doors, they may hear the sound of a loud, rattling clang. That's not alarming at all. ]
she moves right up to the cluster, and tries to use her sword to knock back one monster into the rest in order to send them either into a big hole, or the small sus holes, whatever she can. she has to get close though, so…. ]
[ while vi strikes, kiruko will move a little farther into the room, careful not to step on any sus-looking spots on the floor or stumble into the abyss...
how crumbly are these side-walls? are there any rocks to grab and pocket? ]
[ Surprisingly, this works better in a team of four than doing this by yourself. The walls are crumbly enough on top that you could probably grab some chunks of rocks to pocket. With Nine focusing on the back and Vi in the front, it’s easy for the two long weapons to sweep the monsters into each other and down into the abyss. Nine’s polearm swings, knocking more monsters onto the trap in the floor as thick, rusty spikes impale them. Hm. Why did that feel so easy suddenly... ?
The rattling behind the doors continues, but it’s hard to say which door it’s coming from. As they approach, they will find they can enter one of two doors.
Unfortunately, it’s hard to say which door might be better, as one has a sniper rifle emblem on it and the other has a handgun. You may only choose one door to pass. ]
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she only has three bullets but she is so unused to the limitation that she doesn't think about preserving them for later? she just pew pew pews to snipe three of the most open targets before they can get any closer. ]
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[ what's using tactics? he's just going to run at them before they get to him. bringing up his trident to try to stab the creature as it tries to burn him. ]
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Kiruko’s arrow is set and the arrow flies, slamming into the creatures face as it wails in agony, waving its arms and lighting the floor on fire to box them in. They’ll have to dash through the flames to get closer to the door, if nobody else rescues them. Of course there’s also the monster that was pushed across the room, but with Miyu opening fire? It seems as if they won’t have to worry.
Miyu might though. Girl, your bullets? They blast a hole through the creatures enough that they stop, looking down at their new holes before they melt into oozy, lava-y goop.
The creature that rams at Nine swipes, grazing his arm holding the trident but not making much of a burn as its stabbed by the pointed end. with a direct hit, it seems to stick onto the pole though. Like a roasted marshmallow on a stick over an open flame… hm.
At least the path to the door is more clear, but you may want to figure out what to do when the creatures begin to round on you again, ready to lash out and swipe. ]
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but it's okay, she takes the slight singe without issue, and chases after the thing that is trying to push her away. she's going to just beat the shit out of this thing best she can, not really caring about if it burns her or not. slappy hands.
she'll try to clear a path for them, to get to the door. if she can, she'll slap some of the rushing monsters at walls, trying to ram them into a solid surface to disorient them. maybe at some of the pillars? die, pillars. ]
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well, fuck. kiruko sees the flames blocking the way and makes a split-second decision, throwing the bow towards the door and then charging after it, jumping through the flames and immediately rolling on the ground to extinguish any burning clothing before grabbing the bow again, nocking another arrow, and turning around to fire it at one of the creatures to keep them from closing in on their exit. ]
Let's move!
[ kiruko's ready to go for that door as soon as the others are safe and nearby. ]
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but she's facing the way they came from, aiming the rocket launcher now. ]
I'll stop them from following.
[ if everyone makes it past her then she'll fire off the rocket launcher behind them. no chasing! ]
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he's going to further impale it, before trying to swing himself around with the thing still attached to his polearm in an attempt to hurl the marshmallow'd creature at one of the other magna beasts. ]
Don't have to tell me twice, yo.
[ if he's successful and still has his polearm, he is definitely going to be using it to hit any of the monsters to help clear the path and get behind miyu ]
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As the four of you approach the door, a dark purple jewel hands in suspension in front of the stone. With the four of you here, the door rumbles and the stone cracks.
The door gives way, opening up to a new room.
This room is much larger, and it isn’t a straight shot to the door. From where you stand, you can see a path ahead, and a path to your left. The path to your left appears to be the beginning of the route leading toward two exit doors. Ahead of you are a few holes in the floor, and looking below you’ll see an endless abyss. Don’t fall!
You probably shouldn’t stand around for too long though. This time when the monsters appear, they’re the same sickly orange color, but they’re tall, long, and their limbs wiggle every which way. They pace back and forth in the same spots, guarding your paths. But you can probably take them, right? ]
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vi glances at the others, and for the first time maybe in her entire life she stops and thinks: ]
You two wanna try shooting them first so we don’t get swatted into one of the holes?
[ she will start to try and inch her way to… the left, because she can see the paths out more. ]
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Hey, come on -- think before you use your resources! How many shots do you have left?
[ then to everyone, ]
Speaking of... we've got that trick we picked up earlier. We can avoid a fight and conserve our strength and ammo... or maybe we can try to shove these guys into the holes, to finish this nice and quick.
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I have a second weapon. Which is better used before anyone runs in.
[ so if she's going to shoot now's the time, but she won't without permission. also she's looking at that panel with smaller holes. ]
And if you do run in, be careful of that. [ SHE DOES KNOW WHAT TRAPS ARE. although her dumb ass is like 'maybe there are landmines under that.' ]
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Definitely try to shove them off, yo. Or we could see about shoving them on those panels on the floor.
[ he's done enough dungeon crawling and tower climbing to know you don't trust anything. ]
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You may continue to discuss what you’d like to do, I suppose. ]
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You got a point though - maybe toss them into the holes? [ she figures there are gonna be spikes. listen. what else is gonna come out of the sus holes.
she will move a little closer to the enemies to see if she can get a good shovin angle. ]
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bow at the ready, kiruko will hold off until the others get ready to do whatever they're doing, so they can strike as close to simultaneously as possible. once they are, that arrow's going flying. ]
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... Good luck... Sorry... I'm useless...
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Hey, you're an extra set of eyes. That's always useful as hell.
[ he's going to follow after vi though, being careful to go slowly around the holes. ]
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Kiruko’s arrow goes flying and pierces one far-off monster in the back, causing the other to rush toward it thinking the enemy is that way. Good news! You cleared the path! Bad news, now the monsters are clustered up over by the two doors.
But then again, being clustered up means there’s a good angle to shove if you can sneak up on them.
Elsewhere, behind the doors, they may hear the sound of a loud, rattling clang. That's not alarming at all. ]
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she moves right up to the cluster, and tries to use her sword to knock back one monster into the rest in order to send them either into a big hole, or the small sus holes, whatever she can. she has to get close though, so…. ]
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how crumbly are these side-walls? are there any rocks to grab and pocket? ]
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The rattling behind the doors continues, but it’s hard to say which door it’s coming from. As they approach, they will find they can enter one of two doors.
Unfortunately, it’s hard to say which door might be better, as one has a sniper rifle emblem on it and the other has a handgun. You may only choose one door to pass. ]
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she pauses, glancing at the doors… the sniper rifle makes her a little nervous but the handgun does not help, really. a beat. ]
Which one…?
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[ helpful. ]
Failing that... I dunno. That one. [ points at the one with the handgun. ]
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